We announced new tools to make game development easier, updates on a growing ecosystem to help get your games running on more screens, and new opportunities to drive your go-to-market success on Google Play. Performance optimization e. Check out the mobile session track for the full lineup of sessions from the Google for Games Developer Summit and bookmark g. Jetpack Kotlin Docs News. Android Developers Blog.
The latest Android and Google Play news for app and game developers. Easier development We launched the Android Game Development Kit , a full range of tools and libraries to help you develop, optimize, and deliver high quality Android games.
In this initial launch, AGDK covers three major areas: 1. Integrated workflows e. Game dashboard provides an overlay experience with quick access to key utilities during gameplay - like screen capture, recording, and more, and will be available on select devices later this year.
With Game Mode APIs , you can react to players selecting a performance profile for their game - like better battery life for a long commute, or performance mode to get peak frame rates.
Reach and devices is a new data and insights tool that helps you plan for more success on Google Play. It enables you to understand and predict the distribution of your users and technical issues across countries and key device attributes like Android version, memory, graphics stack and chipsets. You can use it to make the business case for country and device targeting decisions, to spot optimization opportunities, and to set test priorities for your next release.
You can read more about these changes here. To help people better understand how your app would work on their device in their location, we will be launching form factor and location specific ratings in To learn more about developing for Wear OS, check out the developer website.
Jetpack Kotlin Docs News. Android Developers Blog. The latest Android and Google Play news for app and game developers. Compose for Wear OS is now in developer preview. To learn more and get started: Watch the Compose for Wear OS talk Read an overview of Compose for Wear OS for more details Create a beginner app with our quick start guide Very simple and complex samples on GitHub Try it out and share your feedback here or join the compose-wear channel on the Jetbrains Slack and let us know there!
Watch Face Studio Watch faces are one of the most visible ways that users can express themselves on their smartwatches. Library updates We recently released a number of Android Jetpack Wear OS libraries to help you follow best practices, reduce boilerplate, and create performant, glanceable experiences for your users. The new API offers a number of new features: Watch face styling which persists across both the watch and phone no need for your own database.
Smaller, separate libraries only include what you need. Battery improvements by encouraging good battery usage patterns out of the box; for example, reducing the interactive frame rate when battery is low.
New Screenshot APIs so users can see their watch face changes in real time. And many more Android Developers. Google Play.
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